A perception-driven labyrinth where reality bends with every blink.

Brink through the hoops....and mysterious lights?

🎮 Controls

  • WASD – Move

  • Shift + WASD – Sprint

  • Space – Jump

  • – Crouch
  • Blink â€“ Detected through your webcam (or press B if no webcam is available)

HINT: If you don't have a webcam or do not like to blink often, press B when you feel lost! Also, blinking near the lights take you to the next level.

Additional keys can be rebound through the in-game options menu.

In Oculohedron, perception isn't just a theme:  it's your tool, your weapon, and your undoing.

Navigate shifting rooms, solve blink-sensitive puzzles, and uncover a space that responds to how (and when) you see it. Every mechanic ties into a single idea: what if space itself had an opinion about you?

Heads up: This game uses your webcam ONLY LOCALLY to detect blinking.

No uploads, no cloud, no funny business. You can even run it in airplane mode or yank the internet cord for extra peace of mind.

I’ve poured a ton of love, weird ideas, and late-night tinkering into this prototype.

If you give it a try, blink your way through the madness, and maybe leave a comment after?

I'd seriously love to hear what broke, what worked, or if anything made you go "Oh!"

Updated 12 days ago
Published 16 days ago
StatusPrototype
PlatformsHTML5, Windows
Author03c0
GenrePuzzle
Made withGodot
Tags3D

Download

Download
oculohedron-windows.zip 210 MB

Install instructions


Windows

  1. Download and unzip the folder.

  2. Run blinkd.exe (this enables blink detection).

  3. Launch the game .exe file.

    Both programs must stay open while playing.
  4. All required DLLs are already included (x86_64) - no extra installs needed.

Web

  • Just run in your browser.

  • Allow webcam access when prompted: it's used for blink detection.

Development log

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